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Oct 14, 2011 • marius
Download DEMO
- 28-Oct-2012
- Improve feature level detection and add initial code for feature level 9_3 (curently 9_3 still needs some shader/code rewrites)
- Preparations for deferred rendering
- Various crash fixes/editor updates
- 22-Oct-2012
- Improved object parallel processing system. (Faster loading speeding of objects/textures if multiple cores are available).
- 12-Oct-2012
- New monolithic build Demo with features:
- DOF
- SSAO
- HDR
- Displacement mapping (done with Tessellation in DX11) or Parallax mapping (done in DX10)
- Currently only DX10/DX11 are available as “Rendering Modules”.